asoiaf card sleeves Custom Jackets for A Song of Ice and Fire Series
SKU: 98766249042
asoiaf card sleeves

asoiaf card sleeves Custom Jackets for A Song of Ice and Fire Series

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Description

asoiaf card sleeves Custom Jackets for A Song of Ice and Fire SeriesThe world of Westeros comes alive with our exquisite set of Jackets Only made for the books by acclaimed fantasy writer George R. R. Martin. This meticulously designed set includes covers for all six booksA Game of Thrones, A Clash of Kings, A Storm of Swords, A Feast for Crows, A Dance with Dragons, and Fire & Blood depicting a battle scene and featuring the original title of the series, A Song of Ice and Fire. Our Juniper Books covers feature an

The world of Westeros comes alive with our exquisite set of Jackets Only made for the books by acclaimed fantasy writer George R. R. Martin. This meticulously designed set includes covers for all six books—A Game of Thrones, A Clash of Kings, A Storm of Swords, A Feast for Crows, A Dance with Dragons, and Fire & Blood— depicting a battle scene and featuring the original title of the series, A Song of Ice and Fire

Our Juniper Books covers feature an epic medieval battle scene in the style of an engraving, capturing the brutal clashes and power struggles that define the epic books and the show. Armies collide in this stunning panorama, which fades dramatically from red to black in a gradient overlay. The iconic series title, A Song of Ice and Fire, shines brightly above the fray, its silvery blue lettering evocative of winter winds and the flash of swords on the battlefield. 

Whether you're a longtime fan of the book series, the HBO TV adaptations House of the Dragon and Game of Thrones, or discovering this rich fantasy world for the first time, these Jackets Only are perfect for fans of George R. R. Martin and high fantasy fiction.

The covers are made to fit the hardcover books published by Bantam with the ISBNs listed on the ‘Includes’ tab below.

Looking for the complete set of books & covers? Find it HERE!

FAQs

Q. What is your return/exchange policy?
A. We accept returns within 30 days after delivery. Please refer to our Returns Page for more information.

Q. How do I care for my Juniper Books jackets?
A. Use a soft, lint-free cloth to gently wipe your dust jackets—each is printed on archival-quality paper with museum-grade ink and designed to last for generations.

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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
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  • To process your return/exchange, please contact us at [email protected]
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SKU: 98766249042

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Guanxiong Xue
Charlottesville, US
★★★★★ 5
go o o o o
Format: Paperback
go o o o o d
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Reviewed in the United States on October 21, 2014
R
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Ryan
Lake Worth, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
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Verified Purchase
Charles
Port Orchard, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
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Reviewed in the United States on May 30, 2018
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Verified Purchase
cybereality
Pawtucket, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019
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Verified Purchase
bOB wALTERS
Louisville, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
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Reviewed in the United States on September 28, 2018

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